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- on mouseDown
- global time, rate, movie, unhide, commence
- if commence = 1 then
- set unhide to 1
- if the castNum of sprite 5 = movie then
- set time to the movieTime of sprite 5
- set rate to the movieRate of sprite 5
- end if
- set the castNum of sprite 5 to 48
- repeat with q = 6 to 11
- puppetSprite(q, 1)
- set the locV of sprite q to 700
- end repeat
- puppetSprite(5, 0)
- updateStage()
- end if
- end
-